-
Categories
-
Pharmaceutical Intermediates
-
Active Pharmaceutical Ingredients
-
Food Additives
- Industrial Coatings
- Agrochemicals
- Dyes and Pigments
- Surfactant
- Flavors and Fragrances
- Chemical Reagents
- Catalyst and Auxiliary
- Natural Products
- Inorganic Chemistry
-
Organic Chemistry
-
Biochemical Engineering
- Analytical Chemistry
-
Cosmetic Ingredient
- Water Treatment Chemical
-
Pharmaceutical Intermediates
Promotion
ECHEMI Mall
Wholesale
Weekly Price
Exhibition
News
-
Trade Service
The next HTC Vive may launch a wireless version to solve the trouble
of cables.
At present, HTC Vive research and development company Valve is working with Quark VR to build an HTC Vive system
that uses Wi-Fi to transmit head-mounted displays to PCs.
The core is to use the wireless transceiver to realize the connection between HTC Vive and PC devices, users only need to wear this transceiver on the body or in their pockets, and then use the cable to connect the head-mounted display and transceiver, HTC Vive can then transmit
with the PC through the Wi-Fi network in the room.
Quark VR also said it will enter beta this year
.
However, wireless transmission relying on Wi-Fi to solve is not so simple, because consumer VR has extremely high requirements for picture processing, and the amount of data computing processing cannot be underestimated, and these tasks are completed by high-configuration PC devices
.
Therefore, at present, high-end consumer VR devices have a long bundle of transmission lines to transmit data, but whether the throughput capacity of the Wi-Fi network can meet this huge data transmission volume has become a major concern
.
In the peak test, the HTC Vive and PC need to transfer 15-20GB of data per second, which is obviously not what ordinary Wi-Fi can meet
.
While some engineering labs have created Super Wi-Fi that transmits 40-100 gigabytes per second, the next generation of 10Gbps wireless networks based on the latest 802.
11ax (802.
11ac improved) standard is still popular, not to mention the theoretical transmission speed
of 10Gbps.
In the VR experience, because the slightest delay caused by data transmission will seriously affect the use experience, if the transmission speed is not solved, Xiaobian feels that everyone may as well continue to use the old-fashioned transmission data line
.
Even if the wireless transmission problem is solved with modern equipment, the price is within the acceptable range of
consumers.
Combined with the above reasons, although wireless transmission is the general direction of the future development of consumer VR, it is still unlikely to be commercialized in a short period of time, and Xiaobian feels that the new generation of wireless HTC Vive can be used as soon as next year
.
And this year, all users of HTC Vive should honestly hang the data cable
.
The next HTC Vive may launch a wireless version to solve the trouble
of cables.
At present, HTC Vive research and development company Valve is working with Quark VR to build an HTC Vive system
that uses Wi-Fi to transmit head-mounted displays to PCs.
The core is to use the wireless transceiver to realize the connection between HTC Vive and PC devices, users only need to wear this transceiver on the body or in their pockets, and then use the cable to connect the head-mounted display and transceiver, HTC Vive can then transmit
with the PC through the Wi-Fi network in the room.
Quark VR also said it will enter beta this year
.
However, wireless transmission relying on Wi-Fi to solve is not so simple, because consumer VR has extremely high requirements for picture processing, and the amount of data computing processing cannot be underestimated, and these tasks are completed by high-configuration PC devices
.
Therefore, at present, high-end consumer VR devices have a long bundle of transmission lines to transmit data, but whether the throughput capacity of the Wi-Fi network can meet this huge data transmission volume has become a major concern
.
In the peak test, the HTC Vive and PC need to transfer 15-20GB of data per second, which is obviously not what ordinary Wi-Fi can meet
.
While some engineering labs have created Super Wi-Fi that transmits 40-100 gigabytes per second, the next generation of 10Gbps wireless networks based on the latest 802.
11ax (802.
11ac improved) standard is still popular, not to mention the theoretical transmission speed
of 10Gbps.
In the VR experience, because the slightest delay caused by data transmission will seriously affect the use experience, if the transmission speed is not solved, Xiaobian feels that everyone may as well continue to use the old-fashioned transmission data line
.
Even if the wireless transmission problem is solved with modern equipment, the price is within the acceptable range of
consumers.
Combined with the above reasons, although wireless transmission is the general direction of the future development of consumer VR, it is still unlikely to be commercialized in a short period of time, and Xiaobian feels that the new generation of wireless HTC Vive can be used as soon as next year
.
And this year, all users of HTC Vive should honestly hang the data cable
.